Le PTS pour la mise à jour 1.4 de The Division se met à jour avec un nouveau patch.
[divider style=”dotted” top=”5″ bottom=”5″]
A voir aussi – The Division – SOTG : Plus d’infos sur le PTS
[divider style=”dotted” top=”5″ bottom=”5″]
Le PTS pour la mise à jour 1.4 de The Division est disponible sur PC depuis jeudi dernier et bénéficie aujourd’hui d’un nouveau patch. Retrouvez ci-dessous la liste des changements communiqués par Massive :
PTS Changelog 24 septembre 2016
[divider style=”normal” top=”1″ bottom=”1″]
World Level Tier
- Upon reaching level 30, players are now able to select a World Level Tier that controls the level of enemy NPCs encountered and the quality of the loot they drop
- There are a total of 4 World Level tiers:
- Tier 1: enemy lvl30, gear score rewards 163
- Tier 2: enemy lvl31, gear score rewards 182, unlocks Challenge difficulty, unlocks Incursions
- Tier 3: enemy lvl32, gear score rewards 204
- Tier 4: enemy lvl33, gear score rewards 229
Field Proficiency
- Players can now gain experience past level 30 and upon leveling up, will receive a loot cache.
Game Changes
Gameplay
- Roaming Named NPC groups are now back in the open world. They now respawn every 24 hours.
- Time-to-kill enemy NPCs has been lowered.
- Added 40 new High Value Target contracts to the contract pool.
- Heroic Difficulty is no longer available for any game activity.
- Challenge Difficulty missions will now give extra rewards when completed for the first time.
- Player ammo capacity has been increased after level 30.
- Player health now fully regenerates all segments when out of combat.
- Challenge Difficulty missions will now reward extra rewards upon first time completion.
- Decreased the delay before Mobile Cover bonuses/protection are applied to the player after deployment.
- Added a recalibration station in The Terminal.
- Incendiary and Explosive Rounds will no longer apply status effects like Stagger and On Fire.
UI
- Damage per second calculations now ignore magazine size, reload speed, accuracy and headshot damage.
- Added a delay between leaving a group and signing up for matchmaking.
- When matchmaking the game will now attempt to refill empty slots if the group privacy allows it.
- Added a player reporting interface for PC users.
- Rogue players are now shown on the mini-map.
- Players can now pan, rotate, and zoom their character model when viewing Vanity gear.
- Players now have the “mark as junk” option when equipping mods.
- Players can now mark weapon and gear items as “favorites” which locks them in their inventory. Locked items cannot be sold, shared or dismantled.
- Added a buyback option to vendor’s inventory. Players can now recover items they have accidentally sold.
- Equipped items are now always displayed at the top of the inventory list.
- Recalibrated items now have an icon displayed next to their recalibrated stat/talent.
- Crafting materials can now be converted in bulk at the Crafting Station.
Gear/Items
- Weapon magazines are now refilled when restocking from an ammo crate.
- Gear Set gear scores have been brought in-line with the High-End gear scores tiers.
- Weekly assignment loot caches now drop items scaled with the players current gear score.
- Weapon skins no longer take inventory space.
- The crafting material drops from the Base of Operations will now reward High-End quality after level 30.
- Removed scavenging secondary stat on all gear pieces. New gear pieces can no longer roll scavenging.
- Several Gear Sets have been rebalanced.
[divider style=”normal” top=”1″ bottom=”1″]
Le PTS est pour le moment disponible pour les joueurs ayant rempli le formulaire Elite Task Force (voyage en Suède chez Massive). Il sera accessible pour l’ensemble des joueurs PC à partir du lundi 26 septembre.
Les joueurs pourront découvrir sur le PTS l’équilibrage des personnages ainsi que les niveaux du Monde.
La sortie de la mise à jour 1.4 est prévue pour le mois d’octobre.
[divider style=”normal” top=”1″ bottom=”1″]
Retrouvez la page avec toutes nos infos sur The Division ici.