Borderlands 3 : La Récolte Sanglante débarque avec la mise à jour 1.05

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Borderlands 3 mise à jour 1.05 24 octobre 2019

Retrouvez tous les détails de la mise à jour 1.05 de Borderlands 3 (24 octobre 2019).

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A lire aussi : Borderlands 3 – Guide : Farm rapide de Légendaires

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A l’occasion du lancement de l’événement Récolte Sanglante pour Borderlands 3, Gearbox compte déployer aujourd’hui une nouvelle mise à jour sur l’ensemble des plateformes. Au menu, l’ajout d’un mode photo sur consoles, des correctifs et des ajustements. Prévoyez 2.7 Go d’espace disque pour installer cette nouvelle mise à jour :

borderlands 3 patch 1.05

Retrouvez tous les détails avec le patch-notes officiel (vf à venir):

BORDERLANDS 3 – patch 1.05 (24 octobre 2019)

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NOTES FOR PATCH 3

  • Added Support for Bloody Harvest, the free Limited Time Event starting on October 24 and ending December 5.
    – During the event, the Main Menu will now become spooky when the micropatch has loaded and the event content is available

STABILITY

  • Fixed a report bug resulting in a crash while loading into maps
  • Fixed a reported audio crash bug
  • Fixed a reported crash that occurred for certain users when level transitioning immediately after throwing a longbow grenade
  • Fixed a reported rare crash that occurred for certain users after completing missions
  • Fixed a reported crash that occurred for certain users when swapping an equipped weapon
  • Fixed a reported crash that occurred for certain users when sorting the Mission Log by region

GENERAL

  • [Consoles Only] Mayhem mode is now available in True Vault Hunter Mode on Consoles
  • [Consoles Only] Added Photo Mode support for Consoles
  • [Consoles Only] Added ECHOcast Twitch Extension support for Consoles
  • Added new Vault Hunter customizations and trinkets
  • Added ability to specify Mayhem Mode while matchmaking
  • Adjusted the volume of the 2K and Gearbox logo intro movies
  • Addressed reported concern where some players were missing skill points
  • Updated gore stump textures for consistency
  • [PC Only] Improved reliability of the voice chat system when open and closing the ECHO menu on PC
  • [PC Only] Added a modification so typing in text chat no longer prevents players from fast travelling
  • Singularity grenades will no longer cause Saurian corpses to float in the air after dying
  • Addressed a reported concern that certain players experienced some Visual FX for the side mission « Transaction Packed » before accepting the mission
  • Addressed a reported concern that some players experienced Brick getting stuck after chasing enemies off the cliff near Hector’s Lament in The Anvil
  • Made a modification where Amber Lamps no longer has a chance to spawn during the « Defend BALEX » objective of « The Family Jewel » mission
  • Addressed a reported concern with the Legendary grenade mod Quasar, where it was not counting towards the optional grenade kills objective in Slaughter maps
  • [PS4 Only] Addressed a language code issue present in PS4 activity feeds for English
  • Addressed a reported concern where users with their region set to Japan were unable to complete the Fast Travel tutorial
  • Made a modification so Safe Area Calibration is now saved when relaunching the game
  • Camera no longer resets to a random location when using the Reset Camera function in Photo mode
  • Photo mode will now force exit when the player is teleported
  • Subtitles are now present when joining another player’s game while a cinematic is playing
  • Addressed a reported concern where some sounds were quiet or missing for the second player in split screen
  • Made various split screen UI fixes
  • Fixed a reported UI issue where the Mayhem Modifier menu would sometimes not appear for certain players

WEAPONS

Flakker

  • Now consumes 1 ammo instead of 5.

BUG FIXES

  • Addressed a reported bug with « Space-Laser Tag » which prevented some players from progressing to the next objective
  • Atomic has been modified to no longer become invincible, as has been reported under certain conditions
  • Modified Powerhouse Heavy’s attacks to no longer damage players outside of the intended range
  • Addressed a concern that Projected shields were taking too much damage from General Traunt’s attacks
  • Fixed the reported floating door frame in the Jakobs Theatre
  • Addressed a reported potential progression blocker when Rhy’s talks during « Hostile Takeover »
  • Increased checkpoint sizes of New-U stations in multiple locations
  • Included a modification so that Zane’s Digi-Clone will no longer spawn into the cage in Slaughterstar 3000

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source : borderlands.com

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