Overwatch : Chopper, Ana, Sombra et D.Va équilibrés sur le PTR

overwatch PTR 5 janvier 2017

Overwatch : Blizzard partage le patch-notes du PTR avec des ajustements pour 4 héros.

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A voir aussi : Overwatch – Jeff Kaplan tease 2017 (héros, maps, modes…)

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Blizzard n’a pas traîné pour mettre en place le nouveau Public Test Realm d’Overwatch et partager le patch-notes sur le site officiel.

Nous y retrouvons principalement des équilibrages pour Chopper, Ana, Sombra et D.Va ainsi qu’un menu permettant d’équiper 4 emotes, tag et répliques.

Ajustements Héros PTR 5 Janvier 2017

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  • Grenade biotique : Le boost de guérison sur les alliées est réduit de 50%


  • Santé augmentée de 200 à 400
  • Armure diminuée de 400 à 200
  • Fusio-canons :
    • Les dégâts des balles sont diminués de 3 à 2
    • Le nombre de balles par tir a été augmenté de 8 à 11


  • Piratage : Le temps nécessaire pour pirater une cible a été réduit de 1 seconde à 0,8 seconde


  • Traquelard :
    • Les cibles sont maintenant ramenées directement en face de Chopper (plutôt que directement vers lui)
    • Les cibles agrippées sont maintenant libérées si elles ne sont plus dans la ligne de visée de Chopper avant d’être ramenées
    • La ligne de visée est maintenant comptabilisée depuis la position de Chopper plutôt que celle du grappin

Afin de vous faire une idée plus précise des modifications de Chopper, voici quelques vidéos tirées de reddit :

Patch-notes PTR 5 Janvier 2017

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Retrouvez ci-dessous la liste complète des modifications sur le PTR. Comme d’habitude, le studio n’a communiqué aucune date de disponibilité pour les servers live.



  • Emote Wheel
    • Players can now equip up to 4 emotes, sprays, and voice lines from within the hero gallery
    • Voice line and emote submenus can be accessed using the left and right mouse buttons from within the Communication wheel
    • Players can now bind individual sprays, emotes, and voice lines to unique keys or mouse buttons



  • Biotic Grenade
    • Healing boost on allies has been decreased by 50%

Developer Comments: The healing boost from Ana’s Biotic Grenade was providing too much healing, especially when used on targets with large health pools.


  • Health increased from 200 to 400
  • Armor decreased from 400 to 200
  • Fusion Cannons
    • Bullet damage decreased from 3 to 2
    • Number of bullets per shot has been increased from 8 to 11

Developer Comments: D.Va’s armor often made her feel like she had no weaknesses, even against heroes that are often effective against bigger targets (like Reaper). The changes to her Fusion Cannons will result in a small overall decrease in damage, but they should feel more consistent now.


  • Chain Hook
    • Targets are now pulled directly in front of Roadhog (rather than straight to him), except in cases where Roadhog drastically rotates
    • Hooked targets are now released if they leave Roadhog’s line-of-sight before being pulled
    • Line-of-sight checks (which detect if targets should be initially hit by the hook) are now done from Roadhog’s position, rather than the hook’s position

Developer Comments: The hook should now feel more consistent for Roadhog players, but it should also feel more reasonable to his enemies, as they cannot be hooked or pulled around corners anymore.


  • Hack
    • The time it takes to hack a target has been decreased from 1 second to 0.8 seconds

Developer Comments: Sombra often had difficulty hacking enemies, even when she surprised the target. This change should help her execute hacks more easily.


  • The “Stay as Team” button lights up when anyone on your team clicks it

Kill Feed

  • Hero ability icons are now displayed
  • Ultimate abilities are now indicated with an orange arrow
  • Headshot eliminations are now indicated with a red icon



  • Fixed a bug that allowed spectators to click the “Stay as Team” button after a game ended
  • Fixed a bug that caused the “Stay as Team” button to overlap with the “Back” button on the Social menu
  • Fixed a bug causing the “Mouse 4” button to execute the “Back” function during menu navigation, preventing it from being used for other features
  • Fixed a bug preventing the Social menu from correctly displaying World of Warcraft zones that have a single quotation mark in the name
  • Fixed a bug causing heroes to display a “T-pose” on the victory screen following a Mystery Heroes brawl


  • Fixed a bug that prevented the Roadhog bot from grabbing enemies with his Chain Hook through a friendly Reinhardt’s Barrier Field
  • Fixed a bug that allowed the Sombra bot to hack through barriers
  • Fixed a bug that made the Torbjörn bot unresponsive after placing his turret

Competitive Play

  • Fixed a bug preventing players from receiving experience points when playing offseason games


  • Fixed a bug that would cause the cup in Ana’s “Toast” victory pose to appear blurry on the right side of the screen
  • Fixed a bug causing a several visual effect issues on McCree’s “Hat Trick” emote
  • Fixed a bug causing Mercy’s wings to be improperly placed on her Valkyrie and Sigrún skins
  • Fixed a bug that sometimes prevented Symmetra’s Photon Barrier from playing a sound effect when destroyed
  • Fixed a bug that sometimes prevented Widowmaker’s Venom Mine from attaching to walls
  • Fixed a bug that prevented Zenyatta’s Nutcracker skin from glowing when his Transcendence ultimate ability was activated


  • Fixed a bug that allowed Widowmaker to reach an unintended location on Eichenwalde
  • Fixed a bug that allowed Widowmaker to reach unintended locations on Ecopoint: Antarctica
  • Fixed a bug that allowed Sombra to reach unintended locations on Dorado
  • Fixed a bug that allowed Sombra to reach unintended locations on Watchpoint: Gibraltar
  • Fixed a bug on Oasis’s garden tier where the border around the capture point inaccurately marked the bounds of the capture point
  • Fixed an issue causing texture fragmentation on the Practice Range
  • Fixed a bug preventing some projectiles from destroying the piñatas on Dorado
  • Fixed an issue preventing the glass railings on Oasis from being easily broken by a melee attack

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