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Horizon Zero Dawn : Le patch 1.30 dispo (NG+, Trophées…)

horizon zero dawn mise à jour 1.30

Avec le patch 1.30, Horizon Zero Dawn propose désormais un NG+, un mode ultra difficile, de nouveaux trophées et des éléments cosmétiques.

A voir aussi – Horizon Zero Dawn : Le DLC Frozen Wilds annoncé

Sony et Guerrilla Games dévoilent aujourd’hui via le PS Blog le patch 1.30 d’Horizon : Zero Dawn. Prévoyez environ 293 Mo d’espace disque pour télécharger les fichiers nécessaires à son installation. Pas mal de nouveautés sont présentes avec de nombreux correctifs mais aussi l’ajout d’un New Game + permettant de revivre l’aventure sans perdre la progression de votre personnage ni votre inventaire.

Le studio a également mis à jour certains équipements avec un emplacement de modification supplémentaire et ajouté le mode Ultra difficile. Attention car une fois ce mode activé il n’est plus possible d’abaisser le niveau de difficulté.

Enfin 2 nouveaux trophées sont à obtenir ainsi que des éléments cosmétiques à débloquer comme des peintures faciales ou la possibilité de modifier le Focus d’Aloy.

Retrouvez ci-dessous l’ensemble des modifications, attention le patch-notes peut contenir quelques spoilers.

Horizon : Zero Dawn 1.30

Patch Summary

  • New game+ added for players who want to play through the game with their existing gear.
  • Ultra Hard mode is added for the players that are up for another challenge!
  • Added two new trophies to the game: One for completing New game+ and one for completing New game+ in ultra-hard mode.
  • Added support for all EU and US text Languages on EU and US games.

General Fixes

  • Fixed an issue for some players in “The Looming Shadow” where two guards would disappear after Blameless Marad speaks to them.
  • Fixed an issue for certain players with the Lodge Ropecaster where the ropecaster’s anchors that are automatically shot in the ground would not stick to the terrain while shooting from a crouched position.
  • Fixed an issue for some players where bandit camps would incorrectly display as ‘Undiscovered’ within the world map if the player had cleared all bandit camps.
  • Fixed an issue with “Cauldron Zeta” where for some players the quest log would disappear after completing the quest.
  • Fixed an issue that some players encountered with the animations of Aloy. When the player would perform a melee attack and use the Focus almost simultaneously, it would cause Aloy’s upper body to twist unnatural for a moment.
  • Fixed an issue with the humanoid scream and attack indicators.
  • Fixed an issue in “Deep Secrets of the Earth” where for some players the data points in Sobeck’s office were not obtainable if the player wanted to pick them after the explosion caused by Helis, as they had disappeared.
  • Fixed an issue with the Tearblaster statistics being incorrectly displayed in the weapon wheel.

Progression Issues Fixes

  • Fixed an issue in “Field of the Fallen” where for some players Erend would not appear and thus blocked progression of this quest.
  • Fixed an issue in “The City of the Sun” where some players might teleport through the protester scene, blocking progression as Erend would not open the door to Olin’s apartment.

Crash Fixes

  • Fixed miscellaneous crashes.

Miscellaneous Fixes

  • Minor text fixes.

A propos de Djin

Lorsque le Djin des cavernes n’est pas en train de s’énerver sur Destiny, vous pouvez le trouver sur Reddit, il sort parfois de sa tanière pour décompresser avec le dernier event UFC. (Twitter : @Djin_Nxt)

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