Assassin’s Creed Origins : Les notes de la mise à jour 1.2.0

Assassins creed origins mise a jour janvier 2018

Assassin’s Creed Origins mise à jour 1.2.0

La mise à jour 1.2.0 d’Assassin’s Creed Origins prépare à l’arrivée de l’extension The Hidden Ones.

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A lire aussi  – Assassin’s Creed Origins : Les nouveautés de Janvier

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Ubisoft vient de détailler la prochaine mise à jour à venir pour Assassin’s Creed Origins, elle sera disponible ce mardi 16 janvier sur l’ensemble des plateformes. Prévoyez 3 Go d’espace libre sur consoles, 2.6 Go sur Uplay et 1.2 Go sur Steam.

Le patch 1.2.0 prépare l’arrivée de l’extension The Hidden Ones avec deux nouvelles régions : le Sinai et la Vallée des Rois. On retrouve aussi une nouvelle quête, des ajustements de gameplay et un grand nombre de correctifs.

En attendant la version française du patch-notes, retrouvez ci-dessous l’ensemble des changements en anglais :

Assassin’s Creed Origins – Mise à jour 1.2.0 (16 Janvier)

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Patch Highlights

  • Adding support for the upcoming “The Hidden Ones” expansion
  • Added “Incoming Threat” quest to the game
  • Updated item loot pool of the Heka Chest (more details in the “New Features” section)

New Features

  • Added a new quest to the world: “Incoming Threat”
  • Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions
  • Added support for the “The Hidden Ones” expansion
  • Added the possibility to sell-back outfits to the Weaver shops
  • Added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest
  • Added the option to toggle the visibility of inventory items on the Gear menu

Quest

  • Improved various cinematic transitions
  • Increased the resistance of Khaliset to the Overpower Ultra ability
  • Corrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision box
  • Prevented Tahirah from following the playable character after a certain distance in the quest “Reunion”
  • Fixed various issues that might occur when skipping cinematics
  • Fixed an issue causing the stash in the quest “The Mousetrap” to float
  • Fixed an issue preventing the player from completing the quest “The Healer”
  • Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat
  • Fixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”
  • Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”
  • Fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”

Activities

  • Reduce the difficulty of Hippodrome races
  • Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter
  • Fixed an issue where players were ranked incorrectly after completing a Hippodrome race

Gameplay

  • Improved the behavior of tamed animals
  • Fixed various issues on how fire was applying damage to the playable character and NPCs
  • Fixed an issue with the spawning of the playable character in the Haueris Nome
  • Fixed an issue that could cause a desynchronization when controlling Senu from a hiding location
  • Fixed the damage bonus applied by Master abilities, which was lower than designed
  • Fixed an issue that could prevent the Chain Attack ability to work
  • Fixed an issue that could prevent the Adrenaline ability to be triggered
  • Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP
  • Fixed an issue allowing the inactive weapon to cause damage
  • Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view
  • Fixed various situation where the playable character could remain stuck
  • Fixed various issues with the animations of the playable character
  • Fixed various issues with the spawning, the reactions, and the animations of NPCs

User Interface

  • Added the leaderboard to the Horde Mode menu panel
  • Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game
  • Fixed various issues with the World Map filters
  • Fixed an issue making arrow disappear from its quiver in the gear page when using the customization options
  • Fixed an overlapping issue with Custom Markers when playing in Traditional Chinese
  • Fixed an issue where the « Bathhouse Towel » outfit would appear as new every time the playable character exits the bathhouse
  • Fixed a mistranslation on a Papyrus puzzle when playing in Russian
  • Fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view
  • Fixed some discrepancies in the Quest Log
  • Fixed various typos
  • [Xbox One X] Fixed the user associated with the “Best Score” in the Arena leaderboard after having switched profile in the main menu
  • [PC] Added a message telling players to restart their game after acquiring new downloadable contents
  • [PC] Added the ‘Hide Icons’ action to the Eagle section of the Customize Controls option menu
  • [PC] Fixed the Fast Travel action in the World Map

World

  • Fixed the models of the Level 10 gears (bracers visual known issue)
  • Fixed an issue with Weaver shops selling the same outfit more than once
  • Fixed an issue with cages that could open by themselves when they had a prisoner
  • Fixed several areas where the playable character could go through collisions

Graphics & Audio

  • Balanced the audio volume level in different areas
  • Fixed an issue when the playable character could continue to talk after dying
  • Fixed various visual issues that could occur when transitioning from indoor to outdoor
  • Fixed an issue with the intensity of the red when in HDR

System

  • Improve overall stability of the game application
  • Fixed various infinite loadings and black screen hangs
  • [PC] Fixed game freeze after minimizing all tabs in Windows 7
  • [PC] Improved Performance Metrics graphs functionality
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