Une nouvelle mise à jour est disponible pour Star Wars Battlefront 2 (version 1.05).
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A voir aussi – Star Wars Battlefront 2 : Les skins de personnages en fuite
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A l’occasion de la sortie de Star Wars Épisode 8, DICE a déployé aujourd’hui le patch 1.05 (1.0 sur PC/Xbox One) pour Star Wars Battlefront 2 et il est assez imposant avec un poids de 10 Go. C’est justifié puisque l’on retrouve beaucoup de contenu dans cette première mise à jour majeure :
- 2 nouveaux héros avec Finn et Phasma
- 3 nouveaux chapitres de la campagne histoire
- 2 nouvelles cartes avec Crait (Assaut galactique) et D’qar (combats spatiaux)
- 1 nouveau vaisseau de héros avec l’A-wing RZ-2 de Tallie Lintra
- Une nouvelle amélioration pour le vaisseau T70 X-wing de Poe
En attendant une éventuelle version française du patch-notes, retrouvez les changements du patch-notes en anglais :
Star Wars Battlefront 2 – Patch 1.05 (PS4) / 1.0 (PC & Xbox One)
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Heroes
Lando
- Increased Sharp Shot damage from 190 to 200
- Increased Sharp Shot range from 20 to 40 meters
- Closing attacks for lightsaber wielders are cancelled while in the smoke
- The Hot and Cold Star Card now works as intended
Rey
- Mind Control no longer blocks the target’s abilities
- Survivor Star Card now has the correct description
Yoda
- Extra health gained by Presence is no longer removed when going on cooldown, instead health starts depleting after 10 seconds
- Increased Presence recharge time from 16 to 20 seconds
- Increased Dash damage from 100 to 130
- Presence no longer cancels Darth Vader’s Choke ability
- Jedi Mentor Star Card now has the correct description
- Master of the Force Star Card now works as intended
- Agility Star Card now correctly grants 1 extra dash instead of 2
Emperor Palpatine
- Increased health from 650 to 700
- Increased maximum regeneration from 150 to 300
- Increased regeneration rate from 50 to 75
- Decreased 1-hand Force lightning cost from 15 stamina/sec to 10 stamina/sec
- Decreased 2-handed Force lightning cost from 20 stamina/sec to 15 stamina/sec
Chewbacca
- Increased Bowcaster’s fire rate from 80 to 90
- Increased Bowcaster’s Power increase per second from 0.9 to 2.5
- Increased Bowcaster’s number of blaster shot from 1 to 3 on the base power modifier
- The middle grenade of Shock Grenade is fired away from Chewbacca and not towards him
- Increased Charge Slam’s radius from 3 to 6
- Multi-Shock Star Card now the correct description
- Multi-Shock Star Card now works as intended
- Bonus Health Star Card now properly reward health bonus
- Enemies defeated by Chewbacca’s Charge Slam are now sent flying
Bossk
- Increased Predator Instinct’s heat per bullet by 0.005
- Decreasing Predator Instinct’s maximum possible active time while firing by 1 second
- Adjusted Bossk’s Battle Points cost on certain maps
Boba Fett
- Decreased each rank of bonus damage gained from Anti-hero rockets by 4
- Decreased each rank of extra rockets gained from Intense Barrage by 1
- For the Hunt doesn’t give back fuel to the jetpack anymore, instead fuel won’t deplete while it is active
- The jetpack icon will now turn yellow when Boba Fett uses the For the Hunt ability, indicating that jetpack fuel is unlimited while the ability is active
- The Blaster Disabler ability no longer disables Boba Fett’s, or his allies’, blaster when triggered
Han Solo
- Sharpshooting Frenzy Star Card now has the correct description
Leia Organa
- Relentless Firing Star Cards now works as intended
- High Spirit Star Card now works as intended
Darth Maul
- Furious Throw can now damage objectives and vehicles
Arcade
- Fixed an issue where players would be invisible to each other in Versus Custom Arcade
- Fixed an issue where Darth Vader’s Choke ability would instantly kill an enemy who stayed near a wall
- Fixed an issue where Bossk’s Star Card Trap Arming Speed would not work as intended
- Fixed some LOD issues
- Fixed some VO issues
- Fixed some UI scaling issues
- Fixed some clipping issues
- Fixed some lighting issues
- Fixed some textures issues
- Removed an invisible platform on Kamino
- General bugfixes and polish
General
- Made improvements in reducing game server lag on large game modes
- Made improvements in reducing micro-stuttering/freezes during gameplay
- Made improvements to the idle-kick logic that detects players who aren’t participating in the match
- Reduced Flame Trooper damage over time effect and increase direct damage done to enemies in the center of the cone
- Adjusted spawn positions on Hoth while playing Strike
- Fixed an issue where players could use Jetpack Boost twice in a row, avoiding its cooldown
- Fixed an issue where players could not deploy in the LAAT at certain times
- Fixed an issue where players could spawn on top of each other at certain times
- Fixed an issue where Credits are not rewarded properly to all players at End of Round
- Fixed several localization and audio issues
- Fixed several collision and traversal issues on Kashyyyk
- Fixed several collision and traversal issues on Endor
- Fixed several collision and traversal issues on Tatooine
- Fixed several collision and traversal issues on Yavin 4
- Fixed an issue where the player is unable to zoom in after throwing a Detonite Charge
- Fixed an issue where Heroes could be instantly defeated if being run over by a Speeder
- Fixed several scoring event issues
- Unlocked the 2nd and 3rd Star Card slots for all four Trooper Classes
- With these slots unlocked, all new players, and existing players, will receive three Common Star Cards per Trooper Class to fill out their hand
- General bugfixes and polish
- Several stability and performance improvements